Shop More Submit  Join Login
×




Details

Submitted on
April 8, 2005
Image Size
307 KB
Resolution
2911×512
Link
Thumb
Embed

Stats

Views
2,951 (1 today)
Favourites
28 (who?)
Comments
1
Downloads
252

License

Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
×
Profit Point Class Carrier by Lineartbob Profit Point Class Carrier by Lineartbob
For my nationstates Roleplay
Profit Point Class Carrier

Lenth:1,230 Metres
Width:348 Metres
Mass: 1,323,000 tons
Crew: 8,200
Maximum Life Support: 16,300
Transit Drive Jump Rate: 812 Light Years per Week.
Maximum Structural acceleration: 392 G
Maximum Relative real space compensation: 362G.
Primary Interstellar Space Drive: Transit Drive
Secondary Interplanetary Drive: 8 Photon Drive modules
Primary Power Plant:
32 General Power Systems 83 Terrawatt Linked Reactors.
Ship wide Power Storage:
1630 Petajoules

Small Craft
80 Outrider Space Superiority fighters.
30 Type 800 Atmospheric Superiority Bombers
5 Shuttles
5 Type 10 carry all
4 Armed Shuttle


Ships Drones
160 Overrun Class Fighter Drones
23,200 General Purpose Space Combat drones
4,620 Boarding Drones

Main Counter Shipping Weapons:


12 Horizon Mk.XXV hypervelocity missile tubes.( Forward facing spinally mounted counter capital ship similar use to wet navy torpedo tubes). Accelerates missile to 0.003c Super Grandslam capable.
Maximum fire rate:4 Rounds per minute
Limited Traverse

18 Horizon Mk.XXVI hypervelocity missile tubes (Side mounted in batteries of six independently powered units. Accelerates missile to 0.003c Super Grandslam capable.
Maximum fire rate:6 Rounds per minute
Limited Traverse




2 Samson Industries DR-42 180 Centimetre Coil Cannon. (Siege Gun, Spinal Mount)
Maximum Effective Range: Unlimited
Maximum Effective Firepower: Projectile specific/Speed specific.
Maximum Fire Rate: 1.8 shots per minute.
Maximum Projectile Acceleration: 0.23 C
“Conventional” coil cannon firing a variety of rounds. Primary use is long range bombardment of fixed targets and engaging super capital ships.
Zero Traverse


4 Samson Industries DR-12 230 Centimetre Coil Cannon. (Siege Gun, Covered Deck Mount)
Maximum Effective Range: Unlimited
Maximum Effective Firepower: Projectile specific/Speed specific.
Maximum Fire Rate: 2.9 shots per minute.
Maximum Projectile Acceleration: 0.13 C
“Conventional” coil cannon firing a variety of rounds. Primary use is long range bombardment of fixed targets and engaging super capital ships.
Full Traverse

4 Z.M.S.F. Arms 23 centimetre 2.2 Petawatt Pulsed U.V. gas lasers (Anit Shipping, Spinal Mounted)
Large scale weapons grade ultraviolet lasers.
Effective range: Line of sight.
Limited traverse.

152 Scapa Holdings Mk.VI 35 Centimetre Hellbore Cannons (Dual Mounted in 76 full traverse turrets, Dual Purpose Anti shipping guns)
Maximum Effective Range: 23,000 kilometres
Maximum Effective Firepower: 3.2 Megatons Per Second.
Power Intake: 630 Gigajoules

20 Scapa Holdings Mk.VI 80 Centimetre Hellbore Cannons (Single Mounted in 20 full traverse turrets, Anti shipping guns)
Maximum Effective Range: 32,000 kilometres
Maximum Effective Firepower: 12.3 Megatons Per Second.
Power Intake: 340 Gigajoules

Hellbore Weapon System (ZMI Variant): Cryogenically refrigerated near absolute zero hydrogen/cadmium slush in steel alloy canisters accelerated to 0.08 C and gyro stabilised/super heated by laser whereupon slush reaches fusion point. Impact is semi kinetic/thermonuclear in nature. Weapon output is measured in kilotons/megatons per minute depending upon payload and or acceleration.

Maximum fire rate for Mk.XXIV is 4 rounds per minute without coil mechanism overload and or thermal overload and barrel warpage.

1 Carson Industries GDR 48 Disintegrator unit. (Counter Shipping, Deck Mount)
Maximum effective range: 64,200 kilometres
Maximum effected mass: 52 Metric Tons per second.
Power Intake: 64 Gigajoules

24 Carson Industries GDR12 Disintegrator units. (Dual Purpose, Deck Mount)
Maximum effective range: 28,300 kilometres
Maximum effected mass: 12 Metric Tons per second.
Power Intake: 32 Gigajoules


2 Carson Industries GDR 12 Disintegrator units. (Counter Shipping, Deck Mount)
Maximum effective range: 48,700 kilometres
Maximum effected mass: 23 Metric Tons per second.
Power Intake: 54 Gigajoules

2 Carson Industries GDR 10 Disintegrator units. (Counter Shipping, Deck Mount)
Maximum effective range: 18,700 kilometres
Maximum effected mass: 18 Metric Tons per second.
Power Intake: 20 Gigajoules


Single Element targeting disintegrator using area effect field projection. Effect causes targeted atomic weight to simply cease to exist in real space in area of effect. Detrimentally effected by starship superluminal drive systems it however disrupts said drive fields. Continuos fire weapon.




Secondary Weapons:


420 Pop up Last ditch defence TIW 35mm auto cannon.

Primary Series Anti Shipping Missiles:

Mk.V Super Grandslam Missile. MIRV Capable. Variable payload.
Solid exotic heavy element fuel fusion lance drive.
Maximum powered range: 323,000 Kilometres
Maximum loiter time: 39 Hours
Maximum Effective Firepower:Single Mk.12 Zeon 840 Megaton Area Denial Thermonuclear Round.


Mk.XXIII Grandslam Missile. Variable payload.
Solid exotic heavy element fuel fusion lance drive.
Maximum powered range. 283,000 Kilometres
Maximum loiter time: 23 hours
Maximum Effective Firepower:Single Mk.19 Lithium 320 Megaton Area Denial Thermonuclear Round.
:icondarkproxy:
DarkProxy Featured By Owner Jan 30, 2009  Hobbyist Writer
did you make the fighters?
Reply
Add a Comment: